Written by Elma Steven | Updated on July, 2024
Find Out- Is Family entertainment center Business Profitable?
The profitability of your Family entertainment center business depends on 4 important factors: Industry Prospects, Investments, Revenue Sources, Cost and Profitability. We have taken a deep dive to find out potential profitability from the Family entertainment center business.
Family entertainment center Industry Prospects
The global family or indoor entertainment centers market was projected to surge $26.07 billion in 2023, reflecting a robust compound annual growth rate (CAGR) of 10.4% (globenewswire). The market is anticipated to experience exceptional growth, with sustained growth projections reaching $37.27 billion in 2027 at a CAGR of 9.3%. Additionally, the family/indoor entertainment centers market size is expected to grow from $28.32 billion in 2023 to $32.55 billion in 2024 at a compound annual growth rate (CAGR) of 14.3% (thebusinessresearchcompany). the North America family/indoor entertainment centers market was valued at $10.86 billion in 2022 and is projected to reach $29.15 billion by 2032, growing at a CAGR of 10.7% from 2023 to 2032 (alliedmarketresearch).
Investments
- Land Acquisition or Building Purchase: Cost of purchasing land or an existing building to house your FEC, if not leasing a space.
- Construction and Renovation Costs: Expenses related to constructing new buildings or renovating existing spaces to suit your FEC’s needs, including specialized installations for attractions, restrooms, food service areas and party rooms.
- Attractions and Games:
- Arcade Machines: Purchase of video games, pinball machines and other electronic games.
- Indoor Playground Equipment: Soft play structures, climbing walls and interactive play systems.
- Laser Tag Arena: Equipment and setup costs for a laser tag area, including vests, guns and arena construction.
- Mini-Golf Course: Design and construction of an indoor or outdoor mini-golf course.
- Bowling Lanes: Installation of mini-bowling lanes, if space allows, including pinsetters, ball returns and scoring systems.
- Virtual Reality (VR) Stations: Setup costs for VR attractions, including hardware and software.
- Bumper Cars or Go-Karts: Purchase of vehicles and construction of tracks or arenas.
- Furniture and Fixtures:
- Seating Areas: Tables, chairs and benches for guests.
- Party Rooms: Furniture and decor for private event spaces.
- Food Service Equipment: Kitchen equipment, counters and seating for any on-site food and beverage offerings.
- Point of Sale (POS) and Management Software: Investment in a POS system for ticket sales, food and beverage sales and arcade card management, as well as back-office management software for scheduling, inventory and customer relationship management.
- Safety and Security Equipment:
- Surveillance Cameras: For monitoring public areas and ensuring guest safety.
- Safety Equipment for Attractions: Such as harnesses for climbing walls or barriers for go-kart tracks.
- Signage and Branding Materials: Costs for exterior and interior signage, as well as branding materials that promote the FEC’s theme and attractions.
- Initial Inventory:
- Prizes for Arcade: Initial stock of prizes for redemption from arcade games.
- Food and Beverage Inventory: Initial purchase of food supplies if offering concessions.
- Audio/Visual Equipment: Sound systems for background music, microphones for announcements and projectors or screens for entertainment or presentations.
- Lighting: Specialty lighting for attractions and ambient lighting for general areas.
- HVAC System: Installation or upgrade of heating, ventilation and air conditioning systems to ensure guest comfort.
- Landscaping: For outdoor areas, including entranceways and any outdoor attractions.
- Parking Lot Construction or Improvement: If owning the land, the cost of constructing or improving a parking lot for guests.
- Licenses, Permits and Initial Insurance Premiums: Upfront costs for obtaining necessary business licenses, permits for construction and operation and initial premiums for liability and property insurance.
Carefully budgeting for these CapEx items will ensure that your Family Entertainment Center in Omaha is well-prepared to offer a wide range of fun and engaging activities for families. Conducting thorough market research and consulting with industry experts or financial advisors can help accurately estimate these costs and develop a comprehensive business plan.
Revenue
- Admission Fees: Charging entry fees for access to the FEC. This can be a general admission fee or tiered pricing based on age or access to different attractions within the center.
- Attraction-Specific Charges: Implementing pay-per-play fees for certain high-value attractions such as laser tag, mini-golf, go-karts, or virtual reality stations.
- Arcade Games: Revenue generated from coin-operated or card-swipe arcade games. Offering a reloadable card system can also encourage repeat business and larger upfront purchases.
- Party and Event Hosting: Offering packages for birthday parties, corporate events, team-building exercises and other private events. Packages can include dedicated space rental, catering and exclusive access to certain attractions.
- Food and Beverage Sales: Operating a concession stand or café within the FEC to sell snacks, meals and drinks. This can significantly increase average visitor spend.
- Merchandise Sales: Selling branded merchandise such as t-shirts, hats and other souvenirs, as well as related products like plush toys from popular games or attractions.
- Membership or Season Passes: Offering annual or seasonal passes that provide unlimited access to the FEC or discounts on games, food and parties. This can help ensure repeat visits and steady revenue.
- Arcade Prize Redemption Center: Generating additional revenue through the sale of tokens or points used at redemption centers where players can exchange their game winnings for prizes.
- Sponsorships and Advertising: Partnering with local businesses for sponsored attractions or events and selling advertising space within the FEC, such as digital displays, banners, or sponsored game stations.
- Special Events and Programming: Hosting special events such as holiday parties, themed nights, or summer camps, which can attract additional visitors outside of the typical customer base.
- Classes and Workshops: Offering classes or workshops related to the attractions or activities at the FEC, such as art and craft sessions, dance classes, or gaming tournaments.
- Virtual Reality (VR) Experiences: Charging for immersive VR experiences, which can command premium pricing due to the unique and high-tech nature of the attraction.
- Outdoor Attractions: If your FEC includes outdoor attractions, seasonal activities such as pumpkin patches, holiday light displays, or summer water games can attract additional visitors.
By leveraging these diverse revenue sources, your Family Entertainment Center in Omaha can cater to a wide range of interests and demographics, enhancing the guest experience and maximizing income potential. Continuous market research and customer feedback will be key to identifying new opportunities and areas for expansion.
Cost of Services Sold
- Cost of Goods Sold (COGS) for Concessions: This includes the purchase cost of food, beverages and any related supplies needed to operate concession stands or a café within the FEC. COGS varies with sales volume and the types of products offered.
- Arcade and Game Prizes: The cost of prizes for arcade games, which can vary depending on the type and quality of prizes offered. This also includes the cost of tokens or cards if using a card swipe system for games.
- Maintenance and Repair of Equipment: Variable costs for maintaining and repairing game machines, attractions and other equipment essential for operations. This includes parts and labor for repairs not covered under any warranties.
- Utility Costs Directly Tied to Operations: Specific utilities costs that increase with the use of attractions and facilities, such as electricity for arcade games, lighting for mini-golf, or water for water-based attractions.
- Labor Costs for Direct Services: Wages paid to employees directly involved in operations, such as game attendants, ride operators and cleaning staff. This may fluctuate with the volume of business and the need for additional staff during peak times.
- Supplies for Operations: Consumable supplies necessary for running attractions and maintaining cleanliness, such as cleaning supplies, paper products for food service and operational supplies for games and attractions.
- Costs for Hosting Events and Parties: Specific expenses related to hosting parties and events, including decorations, catering supplies and any outsourced services like entertainers or special activities that are not part of the FEC’s regular offerings.
- Fuel and Transportation Costs: For businesses that offer mobile entertainment services or need to transport equipment for off-site events, this includes the cost of fuel and maintenance for vehicles.
- Wear and Tear on Consumable Attractions: Costs associated with replacing or repairing consumable components of attractions, such as mini-golf putters and balls, laser tag vests and guns, or batting cage baseballs and softballs.
Efficiently managing these variable costs involves strategic purchasing to secure favorable prices from suppliers, implementing preventative maintenance schedules to reduce emergency repair costs and optimizing staffing levels to match customer demand. Additionally, accurately tracking these costs and adjusting pricing and operational strategies accordingly can help ensure your FEC remains competitive and profitable.
Operating Expenses
- Rent or Mortgage Payments: Costs associated with leasing or owning the space for your FEC. This includes the monthly rent for the facility or mortgage payments if the property is owned.
- Utilities: Regular expenses for electricity, water, gas, internet and telephone services necessary to maintain the operational efficiency of the FEC. This includes lighting, heating/cooling and running electronic games and attractions.
- Salaries and Wages: Payments to non-service staff, including management, administrative personnel, marketing staff and any other employees involved in the operation of the business. This category also encompasses payroll taxes, health insurance, retirement benefits and other employee-related benefits.
- Marketing and Advertising: Expenses related to promoting the FEC to attract new customers and retain existing ones. This can include online advertising, social media campaigns, print ads, promotional materials and participation in community events.
- Insurance: Premiums for various insurance policies, including general liability insurance, property insurance, vehicle insurance (if applicable) and workers’ compensation insurance. These policies protect the FEC against potential liabilities and property damage.
- Professional Services: Fees for services provided by external professionals, such as accountants, lawyers and consultants, who assist with various aspects of running the business, including financial management, legal advice and compliance.
- Software Subscriptions: Ongoing costs for business management software, including scheduling and appointment software, customer relationship management (CRM) systems, financial and accounting software and any other software tools that facilitate business operations.
- Office Supplies and Equipment: Expenses for office supplies (stationery, printer ink, etc.) and minor equipment (computers, printers, phones) necessary for the administration of the business.
- Maintenance and Repairs: Regular maintenance and necessary repairs for the facility’s infrastructure (excluding specific game and attraction maintenance, which is covered under the cost of services), including HVAC systems, roofing, plumbing and electrical systems.
- Training and Development: Costs associated with ongoing professional development and training for staff, including safety training, customer service training and management training programs.
- Travel and Entertainment: Expenses related to business travel for industry conferences, trade shows, supplier meetings, or networking events, as well as any entertainment expenses for hosting business meetings or promotional events.
- Depreciation: Non-cash expenses that account for the depreciation of long-term assets over their useful life, such as furniture, fixtures and any non-leasable improvements made to the facility.
Efficient management of these operating expenses is essential for ensuring the profitability and sustainability of your FEC business. Implementing cost-effective strategies, such as leveraging digital marketing, optimizing administrative processes and carefully managing staff levels relative to business needs, can help control these costs and enhance your business’s financial health.
Income Statement
When you are finally done with revenue and costs then you can work on the income statement:
2020A | 2021A | 2022F | 2023F | 2024F | |
ANNUAL REVENUE | |||||
Item 1 | 9,217 | 59,117 | 175,410 | 415,277 | 781,357 |
Item 2 | 34,701 | 222,558 | 660,368 | 1,563,394 | 2,941,580 |
Item 3 | 4,067 | 19,561 | 46,432 | 78,519 | 114,905 |
Total annual revenue | 47,985 | 301,236 | 882,211 | 2,057,189 | 3,837,842 |
% increase | 528% | 193% | 133% | 87% | |
COST of REVENUE | |||||
Item 1 | 360 | 2,259 | 6,617 | 15,429 | 28,784 |
Item 2 | 480 | 3,012 | 8,822 | 20,572 | 38,378 |
Item 3 | 52,000 | 65,000 | 78,000 | 91,000 | 104,000 |
Item 4 | 720 | 3,615 | 8,822 | 16,458 | 23,027 |
Item 5 | 140,000 | 336,000 | 560,000 | 840,000 | 1,120,000 |
Item 6 | 60,000 | 144,000 | 240,000 | 360,000 | 480,000 |
Item 7 | 32,000 | 61,333 | 85,533 | 112,153 | 141,435 |
Total Cost of Revenue | 285,560 | 615,220 | 987,794 | 1,455,612 | 1,935,625 |
as % of revenue | 595% | 204% | 112% | 71% | 50% |
Gross Profit | -237,575 | -313,984 | -105,583 | 601,578 | 1,902,218 |
SELLING & ADMIN EXPENSES | |||||
Item 1 | 28,000 | 96,800 | 154,880 | 175,692 | 193,261 |
Item 2 | 75,000 | 105,000 | 120,000 | 120,000 | 120,000 |
Item 3 | 36,000 | 96,000 | 108,000 | 120,000 | 120,000 |
Item 4 | 8,000 | 12,000 | 12,000 | 12,000 | 12,000 |
Item 5 | 3,839 | 18,074 | 44,111 | 61,716 | 115,135 |
Item 6 | 3,359 | 12,049 | 26,466 | 41,144 | 76,757 |
Item 7 | 5,600 | 10,000 | 12,904 | 15,034 | 17,376 |
Item 8 | 6,667 | 14,000 | 22,067 | 30,940 | 40,701 |
Total selling & admin expenses | 166,464 | 363,924 | 500,428 | 576,525 | 695,230 |
as % of revenue | 347% | 121% | 57% | 28% | 18% |
Net profit | -404,039 | -677,907 | -606,011 | 25,052 | 1,206,987 |
Accumulated net profit | -404,039 | -1,081,947 | -1,687,957 | -1,662,905 | -455,918 |
You can also check out the Family Entertainment Center Business Plan & also explore the detailed process to start the business.
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